Jesper Carlsen (DK): "Paper Shader"
The first issue of ‡ DobbeltDagger is made by artist Jesper Carlsen. In this work, Carlsen renders a tableau of strange objects, 3d modelled to display some basic properties of paper—the fold, the curl, the dog ear—and subsequently mapped with a procedurally generated shader, composed of multiple adjusted noise algorithms.
This entire scene is a showcase rendering for the material. These objects are just placeholders, put together to preview the “skin” of paper overlying them.
Carlsens work centers on a concept of materiality, that embraces the weird logic of objects and surfaces, seemingly familiar, existing on and off the screen all at once.